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7 Apr 2015

Adam Jensen will return in Deus Ex: Mankind Divided



Deus Ex: Human Revolution took a lot of people by surprise when it released in 2011. A sort-of prequel to one of the most respected games of all-time, Human Revolution saw developer Eidos Montreal successfully reboot the Deus Ex series for the modern age. Combining stealth, action and cyberpunk into one sleek, satisfying roleplaying package, it still stands as one of last-gen's greatest games. Other than mobile game The Fall, things have been quiet on the Deus Ex front of late, but that all changed today with a leak revealing that the next instalment in the series, subtitled Mankind Divided, is coming to Xbox One, PS4 and PC.

As the title suggests, the game sees humankind splintered into two opposing groups: ordinary humans, and their augmented, cybernetically-enhanced cousins. Adam Jensen, the original game's gruff, bespectacled protagonist, will take centre stage once again in an adventure that promises plenty of globe-hopping action. The rest of the plot remains shrouded in secrecy, but we hope to learn more when Square reveals the game's release date later this year. We do know that players won't be able to migrate their previous saves, meaning that the choices you made in Human Revolution won't carry through to Mankind Divided.



In true Deus Ex style, the game will offer players various ways to play: stealthy and silent or fast and loud. As always, players can adapt their tactics on the fly, so if you get bored of creeping through air vents you can always unhook a grenade launcher and bring the noise.

According to the developers, the AI enemies will also receive a serious upgrade; they will now hunt the player in groups, use teamwork, and generally make life much more difficult. Along with new weapons, gadgets and gizmos, Jensen will also have access to a whole new suite of augs, one of which allows him to remotely hack turrets and pull information from passing enemies.



Interestingly, one of the screenshots Square released shows a Crysis-style weapon management system, one that seems to let players customise their weapons on the fly. We always loved this system in Crysis, and are surprised it's taken this long to appear in another game.

We'll have more info on Deus Ex: Mankind Divided as and when we get it.

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