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28 Jul 2015

Marvel's Jessica Jones premier set for late 2015

Marvel's first female-led live-action offering will debut this year




Online streaming service Netflix has confirmed that Jessica Jones, it's second collaboration with Marvel Studios, will be made available to subscribers during the fourth quarter of 2015.

Apart from the odd casting announcement and leaked set pic, it's been very quiet on the Jessica Jones front, leading many --myself included-- to believe that the show wouldn't meet its proposed 2015 air date. Well, it looks like Jones' TV debut will land just this side of the New Year, after all.



As someone who isn't all that familiar with the character - barring her appearances in the Daredevil comics and those soulless Marvel cash-ins - sorry, comic events - I'm eager to see what Marvel and Netflix have in store for us.

Described by Jeph Loeb as a psychological thriller, the series follows our eponymous heroine (played by Breaking Bad's Kristen Ritter) as she tries to rebuild her life following a traumatic event, an event which cut short her career as a full-time superhero. Ritter will play opposite David Tennant, the former Doctor Who star stepping into the role of Kilgrave, a shady figure from Jones' troubled past.

Is Marvel courting Rachel McAdams for a lead role in Dr. Strange?

The Spellbook




That's the rumour that's circulating around the web this morning, anyway. The actress, currently appearing on our screens in True Detective's troubled second season, has been linked to a role in the movie multiple times in the past.

Last we heard, Marvel was actively pursuing McAdams, hoping to get her to sign on the dotted line and appear alongside Benedict Cumberbatch as the female lead in Doctor Strange.

Nothing has been confirmed officially, but McAdams has since acknowledged the rumours, revealing that she has been in talks with Marvel. Speaking to the LA Times, McAdams said, "It's still super-early days, and I don't know where that's gonna go, if it's gonna go anywhere at all."

Only time will tell whether or not McAdam decides to enter the MCU, but if she does this will probably be the most heavyweight line-up of thesps seen in a Marvel movie to date. Although I still have reservations about director Scott Derrickson involvement, I'll confess that I'm eager to see what this cast, one that includes the talents of Benedict Cumberbatch, Tilda Swinton and Chiwetel Ejiofor, can bring to the material.


The Witcher 3's final free DLC adds New Game+ mode

No release date, but New Game+ is finally coming to Witcher 3


One of the most requested features from fans of The Witcher 3 after the game first released was a New Game+ mode. And why not? Many players want to take their fully-specced Geralt back into the wilderness and go through the adventure one more time using all the spells equipment and armour they amassed during their first go 'round. It'd certainly tempt me back in for another play through.

Well, those players will be glad to know that CD Projekt Red is about to make their wish a reality, as the Polish powerhouse is adding a New Game+ option to The Witcher 3 as part of their free DLC program.

So far, the dev has served up 15 pieces of free downloadable content, with the New Game+ mode being the 16th, and final, offering. It's coming was teased last night, when the following, not-so-cryptic, teaser image appeared online.


It's a welcome addition to game already packed with hours of content --seriously, this game is massive; my first play through alone clocked in at over 80 hours!-- and should keep players busy until Hearts of Stone, the first of two planned expansions, arrives in October.


27 Jul 2015

Avengers: Age of Ultron comes home later this year



Avengers: Age of Ultron will invade home cinemas later this year, arriving on Blu-ray and DVD in the UK on September 14th. A US release will follow on October 2nd. If you just can't wait that long, you'll be able to watch the saga unfold via the magic of streaming on September the 8th.

The film follows Iron Man, Black Widow, Thor and co. as they do battle against Ultron, a homicidal robot hell-bent on destroying humankind. Reception to the movie has been mixed, with many online commentators decrying the film's lack of focus, disjointed narrative and sprawling cast. I've yet to see the film for myself, but those divisive opinions have certainly piqued my interest; I'll be interested in finding out which side of the divide I fall on.

The release will include the usual round of special features, deleted and extended scenes, a gag reel and --most excitingly-- a director's commentary from Grand Geek Joss Whedon.

24 Jul 2015

The Walking Dead team up with beer company to launch official zombie brew

Dead drunk



Getting tanked during a zombie apocalypse is probably a really, really bad idea - I mean, most people would barely be able to put one foot in front of the whilst loaded, let alone pull off a perfect headshot on a shambling, flesh-hungry walker. Despite the perils of drinking and survivin', The Walking Dead are getting together with Terrapin Beer Company to launch a new strain of pale ale inspired by the hit horror franchise.

Each bottle of this zombie-tastic brew will include a squirt of blood orange, giving it a ruddy, bloody hue, and will be available at all good (and evil) liquor stores in 22oz. bottles.

Of course, this isn't the first time a brewing company has attempted to honour the Walking Dead by whipping up a batch of zombie-inspired giggle juice. Last year, The Dock Street Brewing Co. commissioned a beer inspired by the hit TV series that contained actual goat brains! Unsurprisingly, it didn't really catch on.


New Tomb Raider game will rise on PC and PS4

Rise of the Tomb Raider PC and PS4 releases confirmed



Although Rise of the Tomb Raider is being heavily touted as an Xbox One exclusive, we've known  for a while now that latest game in the ongoing saga of Lara Croft would eventually find its way onto other platforms. The real question was how long that period of exclusivity would last.

Thanks to the game's publisher, Square Enix, we now have an answer. After bowing on Xbox One and Xbox 360 on 10th November 2015, the game will make its way to PC in early 2016 before putting in an appearance on PS4 during the 2016 holiday season. This would suggest that Microsoft has the console version of Rise of the Tomb Raider locked up for a year, at least.

Fallout Anthology targets PC

Loose nuke




Ahead of the release of Fallout 4, PC players will be able to get their hands on a very special Fallout collection. Dubbed the Fallout Anthology, this limited edition release bundles together all four games in the main series, as well as a copy of spin-off Fallout: Tactics.

All this RPG goodness will come packaged inside a mini-nuke, and will run you about  £39.99 / €49.99 / AU$99.95. Oh, and the nuke makes bomb noises. Yes, really. The explosive package comes to Europe on October 2nd and the US on September 29th.

Pete Hines, VP of PR and marketing at Bethesda, confirmed that the anthology will be available to order soon, but warned prospective purchasers that the collection will only be available in very limited quantities.

Interestingly, the mini-nuke includes an extra space for a copy of Fallout 4, meaning wasteland warriors can keep their games all in one place when the hotly-anticipated sequel drops this November.

20 Jul 2015

Batman: Arkham Knight PC "interim" patch due this August

The fix is in...




A patch for the PC version of Arkham Knight -- pulled from sale on Steam days after release for being a broken, buggy mess-- has been slated for release this August. Warner Bros. is calling this latest fix an "interim" patch, suggesting it will smooth out some, but not all, of the issues currently afflicting the PC build of the game.

The update came from Warner Bros. via Steam this past weekend and --judging by the responses on the Steam page -- was met with a less than enthusiastic response by the PC community.

Rumours abound that Warner Bros. knew all about Arkham Knight's shoddy PC port months ahead of time. Insiders have claimed the company splurged all its resources on the console versions of the game, leaving the PC version in the wind. Having played both the PC and PS4 versions, I don't find this all that hard to believe.


14 Jul 2015

New Arkham Knight DLC lets players party like it's 1989

Bat to the future




Although they may not be quite as revered as Nolan's Dark Knight Trilogy, Tim Burton's Batman films will always have a special place in the hearts of anyone who grew up during the eighties and nineties. Moodily shot and dripping with gothic atmosphere, many fans still consider Burton's take on the character to be the definitive big-screen Batman.

Quarter of a century later, those same fans will finally get the chance to steer their very own virtual Michael Keaton around the mean streets of Gotham, playing through the entire Arkham Knight campaign as Batman '89 in all his black clad, stiff-necked glory. That's not all; they'll also be able to get behind the wheel of the Keatonmobile, chewing up the roads on some Burton-inspired downloadable racetracks.

From what I can gather, this version of the Batmobile will only be playable in races, lacking as it does the battle-mode found in the main campaign. The pack will be made available in August and will be free to anyone who's already opened their wallets for Arkham Knight's pricey season pass.

Aside from giving Batman an eighties makeover, August's Arkham Knight DLC plans also include a raft of new skins, including 1990s Catwoman, One Year Later Robin, Arkham Origins Batman, Iconic Grey and Black Batman, 1970s Batman and the Original Arkham Nightwing.


13 Jul 2015

Things get messy in this new Ash vs. Evil Dead trailer

Bloody delightful




This year's Halloween is sure to be one to remember, especially as it marks the return of cult horror franchise Evil Dead to our screens. The blood-drenched B-movie favourite is being reborn as a 10-episode TV series with the original creative team at the helm. Blood will be spilled, one liners will be dropped and Bruce Campbell will get hit in the face. Repeatedly. In short, it's going to be bloody awesome.

If you need proof, look no further than this blood spattered slice of new footage. Dropped this past Friday during Comic-Con, the trailer shows an ageing Ash tightening girdles, swapping dentures and kicking ass. And before you ask, yes, the coveted boomstick does make an appearance.

We also get to see the new cast in action, including Lucy Lawless' mysterious character who director Sam Raimi described as Ash's "nemesis".

Any doubts I had about the series' ability to capture the original films madcap intensity have been firmly put to rest; Raimi and co. seem to be firing on all cylinders and finally delivering the Evil Dead sequel we've all been waiting for.

We'll have to wait until Halloween to find out if the new Evil Dead is a trick or a treat, but for now I'm feeling incredibly optimistic.



Will Hannibal return for a fourth course?

Is fiction's most famous cannibal headed back to the big screen?




Much to the consternation of fans of quality television everywhere, NBC pulled the plug on Bryan Fuller's slick serial killer drama Hannibal recently. The show has never been a ratings winner but it has plenty of passionate fans (or fannibals, as they like to be known) and quite a following outside of the US. The writing's been on the wall for a while now, but it's still sad to see such a unique, original series on the chopping block.

There was hope Amazon or Netflix would step in and pick up the show, but both streaming services passed, leaving Hannibal in limbo once more. Despite this blow, Fuller promised fans he was still investigating ways to bring the series back.

At Comic-Con this past weekend, the showrunner updated fans on Hannibal's status, revealing that the series could return as a feature film at some point in the future. It might not be the news everyone was hoping for, but with the series on such thin-ice, we'll happily take what we can get at this point.





New Westworld images arrive

Robopocalypse




Despite its curious absence from the halls of SDCC, a fresh round of images from HBO's newly minted adaptation of Westworld have been released into the wild. Jonathan Nolan, executive producer of the series, was at comic con attending the panel for his other show Person of Interest, during which he shared some of these images, as well as some con-exclusive footage, with fans.



Based on the film released in 1973 by Michael Crichton, the series centres on a futuristic theme-park that allows visitors to indulge their innermost desires and immerse themselves in living history. The illusion is maintained by an army of AI constructs that, in time honoured fashion, slowly begin to overcome their programming and start preying on the park's human inhabitants.



As yet, no release date for the series has been given, but rumour is it will arrive sometime next year.

10 Jul 2015

Ben Affleck teams up with superstar DC writer Geoff Johns for standalone Batman movie

A new dynamic duo?




Remember all those rumours about Ben Affleck lending his writing talents to the script for a new standalone Batman movie? Turns out they were true. Well, almost. Those early whispers had Affleck writing alongside Batman v Superman: Dawn of Justice scribe Chris Terrio, the two putting together a screenplay that Affleck would then go on to direct.

Well, according to Deadline, Affleck is indeed putting together a script. Terrio, however, is out of the picture --if, indeed, he was ever in it-- as Affleck's writing partner will be none other than DC Comics' chief creative officer Geoff Johns.

Johns, best known to comic-book aficionados for his ground-breaking runs on Teen Titans, Green Lantern and Aquaman, apparently struck a chord with Affleck, the two sharing a common creative vision for the character. Reportedly, the pair are already hard at work on the film's script.

If DC's packed release schedule is anything to go by, we'll have to wait until at least 2019 to enjoy the fruits of Affleck and Johns' labours. That may seem like a long time, but Batman fans hungry to see the Caped Crusader on the big screen will get plenty of chances to see the Dark Knight in action in Batman v Superman as well as the upcoming Justice League movie.

We're expecting more news on this exciting collaboration, among other things, to surface tomorrow during Warner Bros.' Batman v Superman panel.


Ash vs. Evil Dead: Sam Raimi gives us the inside scoop on the new series

Necro-comic-con





Starz's Ash vs. Evil Dead SDCC panel is due to begin later today, but ahead of the big event the series' co-creator, writer, producer and director, Sam Raimi,spoke with the folks over at Entertainment Weekly about the upcoming horror series. During the interview, the veteran director spoke at length about Ash vs. Evil Dead, its plot, characters and, of course, monster slaying main character Ash.

Anyone worried that old age may have mellowed out our gun-toting, wise-cracking hero can rest easy. “He’s gone through tremendous changes,” confided Raimi, before going on to say, “he’s now old, cocky and stupid."

Since he last tangled with the forces of evil, Ash has been trying to stay under the radar, giving up his mantle as the chosen one and returning to the heady, exciting world of retail. “He’s back to being a stock boy, and he’s working now at the Value Stop and he’s still a little bit of a blowhard. He’s been hiding out pretty much, trying to lay low since his last two encounters with the evil dead. And old age is starting to set in on him. He’s got some teeth problems, and he could be incontinent perhaps. He might be wearing a diaper. And he’s got a few problems coming his way, but because of a foolish mistake he makes, the evil dead are again awakened and that’s what kicks off the series.”

One of the problems coming Ash's way will be Lucy Lawless' new character, Ruby, who Raimi describes as a "very mysterious character". She will act as the series' antagonist, with Raimi calling her Ash's nemesis. Accompanying Ruby in her quest to hunt down Ash will be Amanda Fisher, a Michigan detective whose own motivations are also shrouded in mystery.

Raimi also shed a little light on what kind of tone to expect from the series, describing it as a mix between the first and second films in the series. By the sounds of it, the series retain the grimy, low-fi atmosphere of the original film, but give us a version of Ash that's more in line with the groovy, embattled B-movie badass seen in Dead by Dawn and Army of Darkness.

Expect more news later today when the SDCC Ash vs. Evil Dead panel goes lives.

9 Jul 2015

Sherlock Holmes and the Curious Case of the Waxed Moustache

BBC shares special image from upcoming Christmas Special


The Beeb's smash hit adaptation of Sherlock is getting a festive makeover this holiday season. The special, which turns back time and transports our heroes to Victorian-era London, will be followed by the series' fourth season.

We may have to wait until Christmas to see the special episode, but the BBC is giving us an early present in the form of a new photo, one that shows the series' stars Benedict Cumberbatch and Martin Freeman attired in their dashing period-appropriate costumes. Just get a load of that 'tache.


Doctor Who lends Batman a helping hand in new Lego Dimensions footage

Who you gonna call?




Lego Dimensions is shaping up quite nicely, especially if this star-studded (pun intended) trailer, featuring none other than Doctor Who, Batman, Gandalf and Wyldstyle, is anything to go by.

The Twelfth Doctor will be playable for anyone who grabs themselves a copy of Lego Dimensions' Doctor Who expansion pack, which will pit Capaldi's Time Lord against various rogues, including the dastardly daleks, and the insidious cybermen.

Like most Lego games this expansion pack looks like it is brimming with easter eggs and inside jokes for Who fans to discover. It even gives you the option to play as any one of the Doctor's thirteen incarnations, so if you've ever wanted to punch Gandalf in the face whilst playing as Patrick Troughton now's your chance. What a time to be alive.

6 Jul 2015

What can we expect from Charles Soule's new take on Daredevil?

Devil's advocate





Marvel may have finally pulled back the curtain and unveiled their "All-New, All-Different" line-up, but details surrounding many books are still up in the air. Fresh off the back of Mark Waid and Chris Samnee's critically-acclaimed run on the character, one of the titles comic-book fans are most looking forward to is the new Daredevil.

Due to hit the stands this October under the stewardship of writer Charles Soule (She-Hulk, Strongman, Swamp Thing) and artist Ron Garney (JLA, The Amazing Spider-Man), Marvel are promising a return to the noir-trappings that made Daredevil such a fan-favourite during the eighties and early-noughties.

In the words of Marvel Comics Editor-in-Chief Axel Alonso, Soule and Garney are "going to leap headfirst into noir -- delving into the darker corners of Murdock's world without getting lost in it."

Details on the plot, not to mention the identity of Matt Murdock's mysterious, staff-wielding apprentice, are being kept under wraps, but Soule took to twitter to briefly talk about his take on the iconic crime fighter, as well as give props to the current Daredevil creative team.
He talks about how he has been mulling over the character for a while, revealing that he has been weighing up his take on the character for "years and years",  before going on to confirm that Matt Murdock and his new partner would butts heads with some never before seen villains, described by Soule as "new" and "weird".

He also scuppered the rumour that DD would be teaming up with southern belle Gambit, assuring fans that the "devil's apprentice" seen on the cover is not the cajun X-Man.

Review: The Witcher 3: Wild Hunt

Touching greatness



Poland’s most famous export, The Witcher is a fantasy series that centres on the exploits of one Geralt of Rivia. Twisted into a superhuman monster slayer by various potions and poisons, Geralt roams the world in search of work hunting monsters. You’d think saving people from fanged beasties would win Geralt the public’s adoration, but Witchers are viewed with scorn and suspicion, treated more like glorified ratcatchers than mighty heroes.

Aside from putting Polish author Andrzej Sapkowski on the map, the world of The Witcher also spawned a massively successful video game franchise. The first game was a creaky but ambitious role-player, one that marked out then-fledgling video game developer CD Projekt Red as one to watch. They delivered on that promise with their second game, The Witcher 2. Geralt’s second outing was a huge leap forward, ditching the first game’s obtuse wait-and-click combat for a more action-focussed system. From a gameplay standpoint, The Witcher 2 may have been more streamlined, but it still retained all the storytelling complexity of its predecessor. In a medium so obsessed with shallow power fantasies, a medium in which the difference between right and wrong, good and evil, is so clearly delineated, it was refreshing to play a game that didn’t shy away from the uglier side of life, one that didn’t hold your hand or offer any easy decisions.



The third game in the series still offers up that same type of narrative complexity and murky, moral machinations, but wraps them up in a game that’s infinitely more polished than its predecessors. The world has been overhauled, trading narrow maps for vast, open playgrounds, and the gameplay has been expanded to include things like sailing, horse riding, and even an Arkham-like detective mode. This is still an RPG at heart, though, so expect plenty of long, rambling, but sharply written, conservations, and time spent poking around inventory screens, juggling items, brewing potions and pruning skill trees.

One of the biggest changes to the Witcher formula in this sequel is the inclusion of a quasi-open world for players to range around and slay monsters in. It isn’t quite as open as I would have liked, parcelling off some areas into separate zones, but each one of these play spaces is incredibly expansive, brimming with hamlets to harass, loot to plunder and landmarks to explore. One of the things that struck me as most impressive about the world is the lack of loading screens. In most RPGs you don’t walk through doors, you waltz up to the threshold, hit a button, watch a loading screen and then get magically teleported inside. In Witcher 3 you can thunder your way through fields, forests, towns, cities and then pull into an inn for a quick bite of fried chicken all without ever seeing a loading screen. It’s a small thing, but one that makes the world feel that much more cohesive and alive.



That realism informs much of Witcher 3's world design, which feels more like an untrammelled slice of barely tamed wilderness than an environment carved out by a design team. Whereas Bethesda create open worlds that are more like theme parks than real places, littered with caves, ruins and landmarks for players to lose themselves in, CD Projekt's first stab at the open world genre takes a lot of cues from Rockstar's Red Dead Redemption. Like that game, this is a world that seems to exist despite the player, not for them; it’s a world that strives for authenticity, one that’s meticulously detailed, but also curiously bereft of things to see and do, as a result. In terms of atmosphere, The Witcher’s open world, with its varied terrain, hilly expanses and dense woodlands, may trump Bethesda’s carefully curated chocolate boxes, but it never instilled in me the same desire to strike out and explore every corner of the map.

In most open-world games this would be a crippling blow, but Witcher 3’s main quest-line, not to mention its generous heaping of side missions, doesn't need pointless fetch quests and endless lists of collectibles to prop it up. The main missions alone will suck up a huge amount of your time, managing to spin epic sagas out of the most innocuous sounding objectives. Your main mission is to locate Ciri, errant Witcher and Geralt's adopted daughter. Problem is, Ciri never stays in one place for long, leading Geralt on an epic, cross country jaunt.



While the plot is short on real surprises, it is sharply written and, at times, manages to pack a real emotional punch. The writers at CD Projekt know this world inside out, and it shows in every barbed exchange and beautifully detailed bestiary entry. There’s a tendency for video game fantasy (and fantasy in general) to come across as a little po-faced, but The Witcher 3 balances out all its talk of magical races and mystical MacGuffins, with a generous helping of grit, grime and knowing humour.

The game's graphics, which are downright gorgeous even on my humbly-specced personal computer, bring Geralt's world to life beautifully, rendering everything from atmospheric forests and crumbling middens to labyrinthine underground ruins and bustling cities in painstaking detail. There is a tendency to overstuff environments, making it difficult to navigate certain areas --something exacerbated by the game's slightly clumsy feeling controls-- but you can't fault the ambition on display. Characters models are likewise impressive, their lopsided, asymmetrical mugs brimming with personality. While the animation powering these polygonal creations isn't quite as advanced, it's still surprisingly good, especially for a game of this scale.



And when it comes to scale, there are few games on the market that offer as much bang for your buck as The Witcher 3. By the time the final curtain came down, I had spent almost 100 hours in Geralt's shoes. Amazingly, despite racking up such a gargantuan playtime, I wasn't close to seeing everything the game has to offer; a quick look at the map shows that there is still plenty of uncharted territory to explore and questing to be done.

Speaking of quests, this is another area in which Witcher 3 excels, offering players lengthy, multi-faceted objectives, some of which take hours, if not days, to complete. Unlike most RPGs, which pad their length with a thankless procession of menial collect-em-ups, a lot of the optional side-content in The Witcher 3 is well worth exploring, offering some of the most memorable quest-lines in the game. Admittedly, your objectives usually boil down to going somewhere and either collecting or killing something, but each quest is enlivened by some impeccable writing, and the game's designers do a good job of mixing things up. Some quests will ask you to rely on your witcher senses, sifting through the environment for clues, while others will test your prowess in combat or send you beneath the waves for a little aquatic exploration.


Mechanically speaking, none of these activities feel as polished as they could be, with combat in particular feeling peculiarly stilted and unsatisfying. It's a definite improvement over the swordplay in the second game, but player movement is altogether too stiff and there's no real weight or impact behind Geralt's swings. This makes it feel like you're whacking at piñatas rather than living enemies. Thankfully, the enemies do put up a bit of a fight, and the focus on positioning, dodging, and careful tactics does occasionally make for some tense, exciting encounters. Sadly these encounters become less thrilling as the game wears on as it’s far too easy to become over-levelled, especially if you tackle plenty of side-quests.

This lack of polish creeps into other areas, too. Take your trusty steed Roach, for instance. You can call him up at any point with a click of a button, but his wonky path-finding usually sends him careening off in the opposite direction or trapped behind a fence or shrub. Then there’s the candles, the bloody candles! For some unfathomable reason someone at CD Projekt Red decided it would be a good idea to litter almost every surface in the game with these waxy irritants. I lost count of the amount of times I was trying to loot a chest or hit a switch, only to keep flicking an awkwardly placed candle on and off. I hear this has been patched (at least in the PC version) but it caused me innumerable headaches during my initial play-through.



For any other game these would be major issues, but when weighed against the huge, meticulously-curated amount of content The Witcher 3 serves up, they almost pale into insignificance. The individual parts may not be all that special, but taken as a whole, you’d be hard pressed to find another current-gen RPG on The Witcher 3’s level. Next time round, I hope the devs spend as much time fine-tuning their actual gameplay mechanics as they do their world-building and quest design, but despite the occasional stumble, this is one virtual odyssey I wouldn't hesitate to recommend.



3 Jul 2015

A wild Sony Playstation SNES appears!

It belongs in a museum




Once upon a time, long before Playstation ruled the land, Nintendo joined forces with Sony to create a new console, the fabled Playstation SNES. As we all know, that deal fell through and the console was quietly scrapped, but not before a hundred or so prototype units were manufactured, one of which recently found its way into the hands of a Reddit user who was kind enough to share some pictures of the ultra-rare console online.



Despite looking a bit yellow around the gills, the curious contraption is in surprisingly good condition. All the accessories seem to be included, and in a rare show of console harmony, each classic SNES controller is stamped with a Sony logo, hinting at the Sony-Nintendo future that could have been.






Is Doctor Who about to get a whole new lease of life?

The pursuit of happiness






Speaking to Entertainment Weekly twelfth Doctor, Peter Capaldi, revealed that the series' upcoming ninth season would offer long-time fans plenty in the way of new surprises.

Previously, Capaldi's Doctor has been something of a curmudgeon, darkly cynical and a little unsure of himself. In season 9, however, it seems the Doctor will have a little more fizz in his bottle, with Capaldi describing him as "throwing himself into life with a newfound hunger for adventure.”

“He’s in pursuit of joy and grabbing every thrill that he can along the way. But I sense him running from something, that even he does not yet understand.”

The Doctor won't be the only character in the show getting a new lease of life; his current travelling partner, the sickeningly adorable Clara Oswald, will have more reasons to smile this time around: “They’ve suddenly realized that they are the most fortunate people in all of time and space and are hellbent on adventure. Jenna continues to deliver a beautifully nuanced, complex, and funny performance that marks her out as one of the best companions ever.” 

Of course, it wouldn't be Doctor Who without a little death and destruction, and it sounds like there will be no shortage of that, either. During the interview Capaldi revealed that the Doctor would be forced to make a decision that could have "cataclysmic repercussions". Sounds like just another day in the life of the Doctor, to me.

Leading the villainous charge will be the Master, or Missy as she's now known, an evil Time Lord played by comic-veteran Michelle Gomez. In this writer's humble opinion, Missy was one of the highlights of the previous season, and Capaldi is promising will she will be even bigger, better and badder than ever before. Yikes. 

We'll see for ourselves when the long-running sci-fi drama returns to our screens later this year.

2 Jul 2015

Another classic JRPG is coming to Steam

A twist in the tale




It's taken a while, but Japan finally seems to be taking this Steam business seriously. We're seeing more and more Japanese publishers embrace the burgeoning PC platform in a bid to hock some of their more niche titles. This year alone, PC gamers have had the opportunity to sample Koei's MonHun-clone Toukiden, creep-simulator Akiba's Trip and feted roleplayer Trails in the Sky.

The experiment must have paid off as many more titles are on the way, including classic Namco action-RPG Tales of Symphonia. Considered to be the series' finest hour by many of its fans, the PC version will be based on the HD remaster released on PS3 last year.

Namco Bandai announced the game would be making its way to Steam earlier today. It won't be available to buy until next year, but if enough people plunk down the cash for the upcoming PC port of Tales of Zestiria, they will receive the HD remaster as a free pre-order bonus. Now that's what I call a bargain.

Ash vs. Evil Dead shows new signs of life

Hail to the king, baby




With San Diego Comic Con right around the corner, the brains behind the new Evil Dead TV series have taken a break from summoning the forces of darkness to give us our first official look at store-clerk-turned-demon-slayer Ash in action.

As you can see, Ash --flanked by his Value Stop work-colleagues-- is still at war with the forces of evil, bits of which seem to be splashed all over him and his new co-workers. Well, it wouldn't be Evil Dead without a bucket or two of gore, would it?

The new series, known as Ash vs. Evil Dead, will claw its way onto our TV screens this fall, courtesy of US cable network Starz. Conceived as a sequel to the original splatterpunk trilogy, it rejoins reluctant hero Ash, still toiling away in obscurity and trying to put his demon-slaying past to rest, years after the events of Army of Darkness.

The past, however, has a way of catching up with people, and it isn't long before Ash finds himself facing down the deadites once more. Thus begins a quest to save humankind from a plague of monsters hellbent on destruction. The question is, does Ash still have what it takes to conquer his own personal demons and save the day?

I'm gonna say go ahead and say 'yes'. Hopefully SDCC will bring with it some new Ash vs. Evil Dead footage, maybe even a trailer. For now, though, this photo will just have to tide us over while we patiently await the return of the king.