Dog days
As promised, Bethesda have spilled the beans on Fallout 4. They released a trailer earlier today, which you can admire below.
The trailer, which Bethesda proudly pointed out, was cut together from in-engine footage, shows that there was some truth to the infamous Kotaku leak, after all. The game will take players on a journey through a post-apocalyptic version of Boston, Massachusetts. During the trailer, polygonal recreations of some of the areas most famous landmarks, including the Bunker Hill Monument and the statue of Paul Revere can be seen.
Perhaps the Witcher 3's lush, lively visuals have spoiled me, but I was hoping for a more striking graphical overhaul. The game is clearly running on the same tech that powered Skyrim, itself a souped-up version of the engine that gave us Oblivion and the prior Fallout games, and it shows. It's not an ugly game by any means, boasting a surprisingly fresh colour palette, but anyone hoping for a graphical powerhouse is going to be disappointed.
Still, I don't play Fallout for its eye-candy, I play it for the unique atmosphere, the great writing and the thrill of roaming a wasteland populated with shambling horrors and mewling mutants in search of some shiny new loot.
Interestingly, IGN's Ryan McCaffrey has taken to Twitter to tell the world that Fallout 4 is no spring chicken, having been in development for nigh on four years. This means we might not have to wait long to get our fill of Fallout - McCaffrey reckons the game will be us by the end of the year. It all sounds a little too good to be true, but I've got my fingers crossed.
Can Fallout 4 possibly live up to the hype? Anyone else hoping the dog's a playable character? Let us know below.
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