Bet you didn't see that coming...
Side-scrolling Mega Man-alike Mighty No. 9 has been hit with another delay. Originally due to arrive on consoles and PC all the way back in September, this is the second time the troubled production has been pushed back due to problems with its online modes.
Here's a run-down of what's holding the game back direct from the devs themselves:
"The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves)."
On the one-hand, it's good that the developer is being upfront with its fans and making it clear that they are committed to releasing a game that is as polished and bug-free as possible. On the other, the online component behind the delay is something very few fans actually asked for; that its inclusion is holding up the release just adds insult to injury.
Many early backers have called for the singleplayer portion of the game to be released ahead of the online features, but the developer claims this is a no-go due to the approval process on both Xbox and PS4.
At present, the best fans can hope for is a Spring 2016 release. Start holding your breath now...
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